 | Posted By: Nemmeh
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| Thu Feb 16, 2012 10:34 am GMT+10 |

The controversy over who shot first, Greedo or Han Solo, in Episode IV, what I did was try to clean up the confusion, but obviously it upset people because they wanted Solo to be a cold-blooded killer, but he actually isn't. It had been done in all close-ups and it was confusing about who did what to whom. I put a little wider shot in there that made it clear that Greedo is the one who shot first, but everyone wanted to think that Han shot first, because they wanted to think that he actually just gunned him down.
http://io9.com/5883949/george-lucas-now ... shot-first | | 8 Comments |
 | Posted By: Nemmeh
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| Wed Feb 15, 2012 12:55 pm GMT+10 |
AFTER 10 years of fighting and negotiations, a bill that will usher in an 18+ category for video games has been introduced.
A bill was introduced into Federal Parliament today bringing classification categories for gaming in line with existing categories for films and television shows.

The amendments to the Classification Act 1995 and Broadcasting Services Act 1992 are expected to come into effect by January of next year.
The Australian video games industry has expanded dramatically over the last decade.
“This has been such a tiresome issue for so many years; it’s great to finally have some real light at the end of the tunnel," IGN Australia editor Luke Reilly said.
"This is excellent news for parents, for gamers and for the Australian games industry. To have games designed for adults, and classified as such overseas, finally classified R18+ in Australia rather than sneaking in under the MA15+ category will be a real win for common sense.”
It has been predicted that the gaming industry will be worth $2.5 billion a year by 2015 – a growth rate of 10 per cent a year.
A Bond University study found that nine out of ten Aussie homes has a gaming coming console.
The average age of gamers 32 with women making up 47 per cent of Australian gamers.
Demands for an R18+ video game rating has been overwhelming.
The Attorney-General’s department received 58, 437 submissions in response to a discussion paper released last year, 98 per cent of which supported the introduction of an R 18 category.
Read more: http://www.news.com.au/technology/gamin ... z1mPoYsPkk | | 2 Comments |
 | Posted By: Nemmeh
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| Tue Jan 31, 2012 3:21 pm GMT+10 |
Star Wars: The Old Republic will soon have characters in same-sex relationships. Picture: Electronic Arts / BioWare

FORGET Death Stars and the dark side - the biggest threat in the Star Wars universe is, apparently, homosexuality.
US Christian group the Family Research Council has hit out at the developers of video game Star Wars: The Old Republic for allowing game characters to have same-sex relationships.
Bioware has recently published a same-sex romance component update for the multiplayer online game after receiving complaints from gamers.
The decision has caused outrage after BioWare said in 2009 that “gay” and “lesbian” don't exist in the Star Wars universe.
Tony Perkins of the Family Research Council in Washington said Star Wars gamers have “already gone to the dark side”.
“In a new Star Wars game, the biggest threat to the empire may be homosexual activists!” Mr Perkins wrote on the organisations website.
“Since the announcement, homosexuals have been celebrating the news, but parents sure aren't. Their kids will be exposed to this Star Warped way of thinking.
“You can join them by logging on and speaking up. It's time to show companies who the Force is really with!”
Many gamers posted on the Star Wars: The Old Republic that they welcome the new update.
“Bioware has a long history of having romance-able companions for both heterosexual and homosexual preferences, and there is absolutely no reason for them to not do the same here,” a gamer using the character Auricelia wrote.
Gamer Voiicu said: "If I want to be gay on one toon and straight on another then thats my prerogative. There never should have been a discrimination between the two in the first place."
Star Wars: the Old Republic, which launched in December in the US, is one of the most expensive games ever created, with Bioware reported to have spent a rumoured $100 million creating it.
The game features more than 4000 characters and lets players create avatars that correspond to eight character classes, such as Jedi knights, Sith warriors, smugglers and bounty hunters.
Gameplay allows players to chat with other characters in the hope of unlocking missions, learning more about the plot, demonstrating morality and forming virtual bonds - romantic or otherwise.
It is due for an Australian release in March. | | 10 Comments | |
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